News
24th Oct 24 - Alert4.0.3.5
Missions
- Added a new weekly Military Parade mission.
Ranking UP/DOWN - In a previous small revision (4.0.3.4) a 30 minute attack timer was added for anyone ranking DOWN. Now when a player moves UP they will be given a grace 12hr protection period (this allows for a better combat flow - it has been noted attacking higher ranks puts you at a big disadvantage). There is a 5 day cooldown period per protection, so this feature cannot be abused.
War / Combat Points
- You can now gain/lose 1 combat point per each £1,000 won/lost.
Browse Player / Stats - Money won and lost has been added to player combat stats.
Bug fixes - The surrender button will now function correctly with sounds enabled.
     
1st Aug 24 - 4.0.3.0
Explore Page
- Moved "Explore" into the building/construction page.
Free Land and Free Cash - moved into new "Missions" section, becoming part of a new "dailys" area.
War
- Unit availability has returned, in order to balance the game and make it fair for new players. Unlike previously where there was daily resets, units will now return 10% per hour. This therefore allows 2 full AP attacks per day, it also stops unit swapping from DP to instant available AP. This also promotes teamwork and team-attacks on single targets if annihilation is the goal.
Alliance sovereignty - Has been removed and replaced with Alliance structures.
Bug fixes - A bug when a player was killed caused "Array has taken over Alliance" has been fixed.
Alliances - Now limited to 5 members (on Alliance creation).
Networth - Is now a calculation of the players money rather than DP, 1 Networth equates to £1 million.
NEW Alliance Structures
- Alliances now feature buildings, which are permanent structures once built. They cannot be destroyed and are costly. Maximum 3 buildings per Alliance, with benefits to each. This feature has been placed inside the Politics page, but will likely be moved into the building section.
NEW Alliance Bank Vault - Alliance members can deposit money into the Alliance bank, so that construction of the Alliance structures can take place. Funds cannot be withdrawn and deposits are final and permanent. Only the leader or co-leader can decide what structures the Alliance will build.
     
9th May 24 - 4.0.2.6
Added a new squad status to the game "Abandoned" - Players that have not logged into the game for 20+ days will now be marked as abandoned. Abandoned players may be attacked by any player regardless of ranking status. If an abandoned player returns to the game, their status will be restored (According to their current PP/Land amounts).
Buildings - The pictures in the "Building" section have been replaced.
War, Send Aid, Trash Units, Demolition - If the player has no buildings or units to destroy or send, a message is shown to reflect this.
War Espionage - Abandoned players can now be espionaged as part of the update.
Messages - If a message fails to send, the message is now retained on error.
Experimental sound has been added - It can be turned on in options. More sounds will be added pending feedback.
     
30th Apr 24 - 4.0.2.5 - Interface updates:
Older web frames have now been removed and replaced.
Squad picture now displays in Messages and Discussion sections.
Tax Rate Slider added.
When a player is no longer logged in, they are now sent to the Ambroid front-site.
     
25th Mar 24 - 4.0.2.0
Combat points ranking system reintroduced.
Cost reductions to Trashing Military (max 100 per DP or AP point), Building Turrets, Sat Def, Artillery & Repair Drone Facilities.
War - Minimum 10 units to be sent to war added to game. 5% pop lost on successful attacks, 2.5% on lost attacks.
Status - Added further land tiers to status: Lt Colonel, Colonel, Major General, Lt General, General.
Tax Rate - No longer drops at 1% per day in a season. Re-introduced 25%-75% - Starting from Major status, max tax rate drops 5%.
Ranking - Global player ranking order is now determined by: Status, Combat Points, Power Points and finally by Land.
Repair Bays - Renamed to Repair Drone Facilities. These repair drones will now assist you when defending or attacking the enemy.
Aid - Can now be sent from any rank to lower ranks, but at huge costs.
Free Land - You can now get free cash instead of land.
     
1st Mar 24 - Replacement mobile site launched, in-game mobile mode added.
     
1st Feb 24 - Alert First season restart in over 10 years. Gosh !
     
12 Feb 11 - Changed sov system, send aid, bank, repairbays.
Changed core email system.
Tax rate - Now changing per day. 
War - User informed about protection properly. 
Military resets change - user can only attack successfully 10 times a day (unless premium). 
Repair Bays added back into game - Only work when attacked, limit to available per day.
     
12th Aug 10 - Brought the bank back with transfer limitations per user, per day.
Added a buddy system into the game. Get rewarded for inviting new players!
Added sovereignty levels to Alliances. Higher sovereignty allows bigger Alliances and access to the bank feature at level 5 sov.
Buddy program gives new invited players 10 days limited premium trial.
     
12th May 10 - Removed bank.
Improved YouTube video support.
Added Espionage feature to war page, to help new players.
Changed Alliance system - 20 users = 1 alliance allowed to be made.
Season length now 3 months.
Multiple behind the scenes updates.
2% pop loss for attacks, 1% pop loss for lost attacks.
     
12th Jan 10 - Fixed inactive account reminder, banned players also no longer attackable.
Added:
Squad news - You are now able to select the amount of news to view as premium member.
Premium - Now able to hide premium member status.
Recruitment - Select an alliance in recruitment to specifically go to.
New kill system - Never lose an account name again due to being killed.
Intelligent IP tracking system.
     
16th Jul 09 - Updated Site front pages. Now using modified old design, faster, user friendly.
     
12th Jun 09 - Updated agreement page, now in game. E-Mails updated to show ambroid "its a free world". Added new feature to free land, invite 1 friend a day to also claim land. Added a Privacy Policy to the site.
 
10th Mar 09 - Bank update deployed - Deposit to alliance vaults.
Also updated security systems and database connections.
 
4th Mar 09 - War update deployed - no more set time resets.
 
11th Feb 09 - Ambroid 3.9: Added banking system, alliance system update, alliances now act like clans, leaders can only own 1 alliance, nuclear research lab price lowered, inactive account mailer system, updated deletion system, user interface updates etc. Implementation of auto barring system.
 
12th Oct 08 - Ambroid 3.8: Added protection remover, status by pp then land, alt tags, meta tags, points system removed, new browse information, 2 resets a day, custom unit designer, user hometown, co-leader able to resign, nuke changed from £50,000 to £20,000, user interface changes.
 
29th May 08 - Ambroid season restarted due to host collapse. The season resumes and will end on the 29th september. Due to this there has been a server change! Hopefully the game should run faster now.
     
11th Dec07 - Ambroid 3.6: installed security updates, user account restore capabilities, administration improvements. Video's feature added, Video page added, Free land page removed, Explore land page revised with new pay for land feature and free land. Chat room improvements to v1.2 chat. User simplicity reviewed, changed some layouts of forms. Surrender Army function implemented, Sent messages page added. Premium Ambroiders now allowed multiple accounts. Banned page removed (due to lack of reason for it being there).
 
1st Jun 07 - Ambroid 3.5: Installed New Design of homepage, Added unit and building images to the game, updated chat room to work correctly. Sorted the issues concerning 403 page errors on Ambroid. Installed New helping features including a forum search option in the Ambroid guide. Removed Trash units from the game due to, Rank hopping problems.
 
1st Jan 07 - Biggest expansion Ambroid 3.3, to date in Ambroid history since Admin ¤Ðéçäþî†ä†ó®¤ take over. New units, Buildings, theme colors, chat room, no P2P, Banner remove option and new security and banning features installed. Ambroid users can now enjoy no longer having to recreate there accounts after a season reset! Ambroid 3.3 Nuclear Edition Commences.
 
21st Sep 06 - Ambroid 3.2, Alliance page renewed with new features. Soon to come, possible politics options.
 
1st Sep 06 - Ambroid v3.0 release. New layout, easy access to onsite areas, leaders can now view news of all there alliances. Introduction of v3.0 is the birth of security and up most moderation of Ambroid. 3.0 Test server commences with testing on security and clan warfare.
 
28th Mar 06 - Ambroid transferred to new owners, new server, new rules and started new test server.
 
22nd Aug 05 - Another new server, New version of Ambroid, lots of bug fixes and a few new features.
 
17th Jun 04 - New Semi-Dedicated Server, should never run out of space or bandwidth so don't expect any resets soon.
 
10th Oct 03 - Some anti-cheating updates installed: u must be in an alliance for at least 2 days before u can leave or be kicked from it. You cannot get protection from being under 100DP, instead u get protection for your first 3 days of playing.
 
1st Sep 03 - A few minor glitches that I'll fix, but apart from that the game seems fine, good luck and don't forget to check the forum for info.
 
6th Aug 03 - Finished Work on Ambroid v2.0, time for testing!
 
28th Juy 02 - Started Work on Ambroid v2.0, correcting minor difficulties from old version!
 
4th May 02 - AMBROID IS FINISHED (I think) Let the TEST season begin!
 
27th Apr 02 - Site almost finished and should be ready in a week or two!
 
14th Jul 01 - Game idea thought of, started work on site front!
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Stats
Players: 85 (538)
Alliances: 7
Recently Online: 44
Total Land: 380,496
Total Wars: 1,658
Version: 4.0.3.5

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Stats
Players: 85 (538)
Alliances: 7
Recently Online: 44
Total Land: 380,496
Total Wars: 1,658
Version: 4.0.3.5