Author | Message |
Decapitator | Posted: 25-02-2012 12:13:40 |
ADMIN Joined: 11-02-2015 Last Seen: 08-01-2025 Posts: 68 Alliance: 1 Rank: Admin From: United Kingdom |
new season updates will be happening within the next few weeks, there will be a downtime at somepoint to install the changes but for now the current version is still in play.
If there are any changes that you feel could also benefit the game, feel free to write them in here. |
Confederate | Posted: 25-02-2012 17:14:28 |
Free Trade, No Tax rate decrease or universal decrease of tax rate, Discussion post system replaced with scroll-able chat room for alliance members only, Way to earn points to use in store by playing the game, and No alliance limits, or please erase that old info out of the guide so everyone will stop thinking the bank system is obtainable. Thank You Sir. | |
sammy | Posted: 25-02-2012 20:50:42 |
http://static.fjcdn.com/comments/3157171+_a73230a19d07f0c1fcaebd5156c88a24.jpg | |
Decapitator | Posted: 25-02-2012 21:17:15 |
ADMIN Joined: 11-02-2015 Last Seen: 08-01-2025 Posts: 68 Alliance: 1 Rank: Admin From: United Kingdom |
lol sammy.
confed, points noted! |
me21 | Posted: 25-02-2012 22:26:31 |
Repair bays like they used to be for Colonel plus. People attacked that way. Otherwise its a footrace. It made catching up possible.
Perks update. Why should the larger alliances who already have an advantage get more of one with the perks. Sov 0 and 1 alliances should get free banks without the transfers. Higher pop minimum for when the season ends. Make it like 40% instead of making it go down all the way. Whats the point of playing the whole season if it leaves you at a disadvantage Interactive guide. Enough said. |
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jareth94 | Posted: 26-02-2012 00:32:32 |
Maybe have tax rate only decreasing .5% per day, rather than 1%, possibly with it decreasing 1% per day if you join later than half way through the season? Only if people have a problem with it as it is though, which I dont.
I hope sovereignity goes. |
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me21 | Posted: 26-02-2012 01:43:27 |
I honestly dont think sovereignty needs to go. The problem is Decap is giving benefits to the strong. I like the 5, 10, 15, 25 member limit for the 4 sovereignty levels. If we take away benefits with each upgrade I think it would be fair. Maybe having an alliance vault with 0-5 members, 5-10 you just get regular bank, 10-15 you can only attack 7 times a day, and 20 you lose 15-20 recruitment ads and draft entry
I agree with you that the tax rate thing should change though be it .5% or the 40% I mentioned EDIT: Also I think that players without previously registered IPs who select draft entry should enter Snipers alliance. |
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jareth94 | Posted: 26-02-2012 02:41:24 |
I dont see the need for sovereignity. Sure, it could work the way you say, but if its working like that it would work just as well without the system altogether. It may have been just coincidence (in fact I'm sure it mostly was), but the game seemed to go into its biggest decline just as sovereignity was introduced. In theory its a good idea if the user base is big, but at present the user base is not even close to that, and the system can drive players away rather than attract new ones. | |
me21 | Posted: 26-02-2012 02:48:18 |
However the system was at its all time high when it had a 20 member per alliance. Also this is just an idea but make attacking more limited. I got to thinking the other day that the 1 attack per day system as boring as it was kept everyone getting online once a day at least. I think giving all the attacks at once is a mistake, Maybe a reset every 2 hours or something like that, 10 attacks or unlimited if your premium is excessive I think. I dont think that this is an idea for this season but something that should be considered in the future | |
MarkSharp | Posted: 26-02-2012 16:11:38 |
there are 42 of us in game here and there are 4 alliances right now can the member limit not go up | |