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New Alliance System
Yes, We Need Smaller Alliances. 83%  83%  [ 10 ]
No, I Like This One 8%  8%  [ 1 ]
Maybe 8%  8%  [ 1 ]
Total votes : 12
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 Post subject: Re: Alliance System
PostPosted: Fri Dec 04, 2009 7:10 pm 
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Joined: Tue Sep 29, 2009 10:51 pm
Posts: 102
Ambroid Username: Gladiator1595
Alliance: 7
:lol: if this 10 or 15 alliance thing did work, it would be stpid seein an alliance with 40 allies, torny is right. only a couple allies.


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 Post subject: Re: Alliance System
PostPosted: Fri Dec 04, 2009 10:05 pm 
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Joined: Wed May 28, 2008 12:03 am
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My idea of this supposed "issue" is to make it so cost of more members expoentially increases per every member in the alliance. with the initial exception of 20.

Alliance tax. i did talk about this a while ago. as i see it currently, the alliance system is fine, before there was too much clutter in the alliance system. who the hell wants to see 500 alliances? people that like to hide. if you want to hide, go it alone.

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 Post subject: Re: Alliance System
PostPosted: Sat Dec 05, 2009 12:29 am 
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Location: New York
Ambroid Username: me21
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You Dont Have To Hide. Youll Appear In Search Bar. Users Like Thier Own Alliances Before This Crap Showed Up. Im Betting The People Playign Also Decreased Due To The Alliance Change. More Expirenced Players Popped Up Out Of That Than This. What I May Do Is Reset The Poll Results and Add A


Yes - I Want 10 Users Per Allaince
Yes - I Want 15 Users Per Allaince
Yes - I Want 20 Users Per Allaince
And A No

Put This On The Message Board Ingame And Ill Reset It And We'll See What The Users Want

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 Post subject: Re: Alliance System
PostPosted: Sat Dec 05, 2009 1:15 am 
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Ambroid Username: Gladiator1595
Alliance: 7
decap, how is there goin to be 500 alliances if there isnt even 400 players? it would be cool if we could have max of ten ppl, but after that, each person cost 50-100mil, and u would have to have more than 3 ppl in an alliance.


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 Post subject: Re: Alliance System
PostPosted: Sat Dec 05, 2009 3:01 am 
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Joined: Tue Aug 05, 2008 4:27 am
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You guys do know we had that system before and changed out of it because it sucked and just led to people running a ton of alliances that were made empty right?

That's what caused there to be one and no person alliances in the hundreds in the past.

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 Post subject: Re: Alliance System
PostPosted: Sat Dec 05, 2009 3:22 am 
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Ambroid Username: Gladiator1595
Alliance: 7
earlier crain said if this happens, u can only own 1 alliance. if we could only own 1 alliance, it would work great.


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 Post subject: Re: Alliance System
PostPosted: Sat Dec 05, 2009 3:38 am 
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Ambroid Username: crain
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exactly, everyone is ignoring the part where if nobody owns the alliances there is just a leader and you can only lead one alliance, then that will stop the countless alliances.

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 Post subject: Re: Alliance System
PostPosted: Sat Dec 05, 2009 3:46 am 
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Posts: 102
Ambroid Username: Gladiator1595
Alliance: 7
i am not ignorin it. crain came up with smart plan, and gets ignored :( . so here how alliance system should be. alliance of only ten ppl, once u get ten ppl in alliance, it will cost 50mil or 100mil to get another spot in alliance. only 1 alliance for 1 person.


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 Post subject: Re: Alliance System
PostPosted: Sat Dec 05, 2009 4:17 am 
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Joined: Wed Jul 09, 2008 1:34 am
Posts: 1348
Location: New York
Ambroid Username: me21
Alliance: 7
I Put It In The Original Message For Those Of You Who Could Read

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 Post subject: Re: Alliance System
PostPosted: Sat Dec 05, 2009 4:23 am 
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Joined: Wed Jul 09, 2008 1:34 am
Posts: 1348
Location: New York
Ambroid Username: me21
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I Clicked Submit Twice Because It Didnt Seem To Be Doing Anything.

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